Case F1: Drone Programming
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Objective:
To discover practical theories, applications and programming opportunities to further students’ understanding of the subject matter. Then, test the drone, observe how it functions, and fuel their logic and reasoning skills through imaginative, creative play. Finally understand the core concepts and how to apply them to different situations.
Description:
The school will organise a series of basic drone workshops to students which provide concrete, contextualised lessons that seamlessly integrate grade-level mathematics, programming and engineering activities for students. The workshops will allow students to program, manage and drive their drone to complete tasks like flying through obstacles, delivering objects, drone video taking and so on.
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