(如何利用 Game Factory 制作射击游戏)
1. CLICKTEAM GAME FACTORY 2 Interface introduction and setting (CLICKTEAM GAME FACTORY 2 界面介绍及设定)
Course content (课程内容):
- Introduction to the Toolbar(工具列简介)
- Introduction to commonly used shortcuts(常用快捷键简介)
- Introduction to component editing window (元件编辑视窗简介)
- Game design process and test concept(游戏设计流程及测试观念)
Please see the following video for more information (请看以下录像以获取更多资料):
2. CLICKTEAM GAME FACTORY 2: Classification and setting of component attributes (CLICKTEAM GAME FACTORY 2 界面介绍及设定)
Course content (课程内容):
- Component movement setting(元件移动设定)
- Component animation settings(元件动画设定)
- Component Image Painting and Design(元件图像绘画及设计)
- Image import(图像汇入)
- Add general game elements (such as health and scores)(新增一般游戏元件 (例如生命值及分数))
- Background component settings (背景元件设定)
- Introduction to Event Editor(事件编辑器 (EVENT EDITOR) 简介)
Please see the following video for more information (请看以下录像以获取更多资料):
3. CLICKTEAM GAME FACTORY 2: Introduction to Programming (shooting game) (CLICKTEAM GAME FACTORY 2 : 编程入门 (射击游戏))
Course content (课程内容):
- Learning programming via creating a simple shooting game (透过制作简单射击游戏学习编程)
- Import components and attribute settings (导入元件及属性设定)
- Event programming (writing component rally)(事件编程 (编写元件反弹动作))
- Event programming (writing keyboard control settings)(事件编程 (编写键盘控制设定))
- Event programming (writing time-related events)(事件编程 (编写时间相关事件))
- Game test (游戏测试)
Please see the following video for more information (请看以下录像以获取更多资料):
4. CLICKTEAM GAME FACTORY 2: Introduction to Programming (platform action game) (CLICKTEAM GAME FACTORY 2 : 编程入门 (平台动作游戏))
p>Course content (课程内容):- Learn programming through a simple platform action game(透过制作简单平台动作游戏学习编程)
- Import components and attribute settings(导入元件及属性设定)
- Game terrain making(游戏地形制作)
- Event programming (writing component location recognition)(事件编程 (编写元件位置辨识))
- Event programming (writing keyboard control settings)(事件编程 (编写键盘控制设定))
- Event programming (writing time-related events)(事件编程 (编写时间相关事件))
- Game test(游戏测试)
Please see the following video for more information (请看以下录像以获取更多资料):
5. CLICKTEAM GAME FACTORY 2: Programming skills (CLICKTEAM GAME FACTORY 2 : 编程技巧)
Course content (课程内容):
- Component location identification programming(元件位置辨识编程)
- Component rally movement programming(元件反弹动作编程)
- Component keyboard control programming(元件键盘操控编程)
- Component to be excuted at regular intervals programming (元件定时执行编程)
Please see the following video for more information (请看以下录像以获取更多资料):
6. CLICKTEAM GAME FACTORY 2: Programming skills 2 (CLICKTEAM GAME FACTORY 2 : 编程技巧 2)
Course content (课程内容):
- Function set (函数设定)
- Function comparison programming (函数比较编程)
- Game screen size changes (游戏画面尺寸修改)
- Game Scroll (游戏画面滚动)
- Game page frame management (游戏页框管理)
Please see the following video for more information (请看以下录像以获取更多资料):